When looking at the standings page, you may see some differences between the actual score of a game and the Goals For, Goals Against, and Goal Differential. The following explanation should clear-up the differences.
After a game, each team is required to enter the score in the system within 24 hours. They will enter the exact score.
When calculating the standings, the AASL policy is to allow a maximum goal differential of 4. For example, say that Team A beats Team B by a score of 8-1. Each team should enter the score as Team A - 8 and Team B - 1. But, when the standings are calculated, the Goals For will be 5 (4 more than the 1 goal allowed in that game).
The reasoning is to put the emphasis on not running up the score.
The tiebreakers in the standings are:
- Head to Head* - Goal Differential - Goals Against
* When more than two teams are tied, head to head is skipped and the tie is broken using Goal Differential and then Goals Against.
Sometimes you will notice that the score on the Schedules/Scores tab is different that what your team entered into the system. This is normally because one team entered the score incorrectly. In the same example as above, say that Team A (home) entered the score as 8-1 and Team B (visitor) entered the score as 7-1. In this case, the system will display the score as entered by the home team. In either case, the standings will treat the game as a 5-1 win for Team A (based on the Goal Differential rule).
Where there are differences in the scores entered that may affect divisional standings, the league will verify the scores against the referee report, providing that it was sent in.
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